#include "VolumeUnit.h"

const VolumeUnit  VolumeUnit::TBSP_m(3.0f);
const VolumeUnit  VolumeUnit::OZ_m(6.0f);
const VolumeUnit  VolumeUnit::TSP_m(1.0f);

const VolumeUnit& TBSP = VolumeUnit::TBSP_m;
const VolumeUnit& OZ   = VolumeUnit::OZ_m;
const VolumeUnit& TSP  = VolumeUnit::TSP_m;


VolumeUnit::VolumeUnit(float ratio):Unit(ratio)
{
}

